SOFTWARE DEVELOPER • BUILDER

I build things that
shouldn't be this complicated.

I design and build software across backend systems, AI tooling, developer infrastructure, and experimental products — turning ambitious ideas into reliable, working systems.

About Me

Engineering systems with clarity & purpose.

I'm a software developer who enjoys taking ideas apart, understanding how they work, and building them from the ground up. My work spans backend engineering, AI tooling, developer productivity, and systems development.

I like working close to the core of a product — designing APIs, structuring databases, integrating local AI models, building automation, and figuring out how different pieces of a system fit together. I'm equally interested in making things reliable under the hood and creating interfaces that feel simple on the surface.

Technical Skills

Core stack, frameworks & tooling.

Languages

Python C++ Java C JavaScript TypeScript SQL

Backend & APIs

FastAPI Flask REST APIs PostgreSQL SQLite WebSockets

Frontend & UI

React HTML5 CSS3 Tailwind CSS JavaScript

AI / ML & LLMs

Local LLMs llama.cpp Ollama Groq API YOLO OpenCV

Desktop & Simulation

CARLA 0.9.15 Unity Electron Tauri PySide6

Tools & Infrastructure

Git GitHub VS Code AWS (Basic) Docker Tiled

Featured Engineering

Major Work.

Core platforms, backend architectures, AI tooling, and safety intelligence systems built for performance and real-world utility.

View GitHub Profile →
DevSync Cloud desktop application screenshot
Major Work Tested Across PCs

DevSync

A real-time workspace synchronization platform designed to eliminate the friction of repeatedly pushing and pulling code while collaborating across multiple devices.

Python FastAPI PostgreSQL WebSockets PySide6 Watchdog Docker
  • Continuous local folder watching and diff tracking via Watchdog
  • Real-time bidirectional WebSocket syncing with chunked streaming
  • PostgreSQL-backed structured state for workspaces and device pairing
  • Verified successfully across independent PCs using Cloudflare Tunnel
Major Work 100% Local AI

Levi

A private, local-first Windows AI companion and deterministic project-management core powered by a local llama.cpp server. Runs completely offline without cloud API keys.

Python llama.cpp GGUF SQLite Tesseract OCR pywin32 CLI
  • Local chat inference through an OpenAI-compatible llama.cpp server
  • Project generator with design, implementation, preflight validation, and repair
  • Guarded Companion Mode for session-permissioned desktop, window, and app control
  • Local screen capture, OCR (`screen read`), and on-screen QA (`screen ask`)
  • Structured project state with SQLite-backed deterministic persistence
CodeLens AI repository analysis UI
Major Work AI Developer Tool

CodeLens AI

A developer-first code understanding and repository analysis layer that sits on top of any codebase to explain logic, suggest architectural improvements, and accelerate developer workflows.

Python React Groq API Llama 3 FastAPI REST APIs
  • Instant repository code explanation and deep structural breakdowns
  • Sub-second inference leveraging Groq API LPU infrastructure
  • Context-aware suggestions for refactoring, debugging, and optimizations
  • Interactive web workbench designed for fast developer navigation
SAFAR Road Safety Intelligence Logo & HUD preview
Major Work Live Portal: safarknp.in

SAFAR • Smart Automotive Framework for Accident Reduction

An India-focused, retrofittable road-safety intelligence and driver-assistance prototype engineered in Python using CARLA 0.9.15 for high-fidelity simulation.

Python CARLA 0.9.15 YOLO OpenCV Sensor Fusion DirectInput LiDAR / Radar
  • 2D YOLO visual perception for vehicles, pedestrians, two-wheelers, and static obstacles
  • Resolution-independent trapezoidal ego-corridor geometry and spatial motion filtering
  • 5-state temporal hysteresis confirmation (Candidate → Confirmed → Hazard) to prevent false alerts
  • Graduated throttle reduction, controlled braking, and emergency collision avoidance
  • Explored road-hazard intelligence with pothole detection and GPS mapping

Creative, Games & Experiments

Passion & Fun Projects.

Game simulations, Discord community bots, interactive mechanics, and creative side builds.

Browse all side projects →
Chronopolis pixel detective game screenshot
Game Dev Pixel Art Sim

Chronopolis

A pixel-art detective simulation game featuring an explorable city map, dynamic NPC questioning flow, witness statement analysis, clue tracking, and an interactive in-game detective notebook.

JavaScript HTML5 Canvas CSS3 Game Loop Pixel Art
  • Explorable 2D pixel city environment with custom collision maps
  • Interactive detective notebook UI for recording clues and suspect profiles
  • Branching dialogue and NPC interrogation mechanics
  • Backend-ready simulation state management
Yap Wars Discord roast battle bot screenshot
Discord Game Multiplayer • AI

Yap Wars

An interactive Discord multiplayer mini-game where users face off in themed roast battles with timed rounds, anonymous crowd voting, AI-assisted content moderation, and competitive leaderboards.

Node.js Discord.js AI Moderation SQLite REST APIs
  • Timed 1v1 roast battle matchmaking and round-based faceoffs
  • Anonymous server audience voting and real-time score tallying
  • AI-assisted moderation to keep competition creative and rule-abiding
  • Gamified progression system with XP, custom achievements, and server ranks
Discord AI Autonomous Member

Lurker

A production-ready Discord member chatbot built with Node.js and Groq (Llama 3.3 70B). Behaves organically like a real human server member instead of a rigid command bot.

Node.js discord.js v14 Groq API Llama 3.3 70B Better-SQLite3 node-cron
  • Ambient conversation scoring engine to speak naturally without being pinged
  • Dynamic time-based moods: Chill, Gremlin, Delusional Confidence, and Philosopher
  • Persistent SQLite memory for member nicknames, lore, inside jokes, and running memes
  • Autonomous idle channel revival system after periods of inactivity
Unity Game Dev Top-Down Survival

Bloodies vs Baddies

A top-down Wild West zombie survival game built with Unity, featuring modular enemy AI behaviors, wave-based combat scaling, and handcrafted tile-based world design.

Unity C# AI Behavior Trees Tilemaps Tiled Game Design
  • Modular enemy AI with state-driven chasing, flanking, and attack behaviors
  • Intense wave-based survival mechanics with scaling horde difficulty
  • Handcrafted Wild West frontier environments designed using Tiled
  • Responsive top-down shooting, weapon switching, and movement physics

GitHub Stats

Public activity, pulled from GitHub.

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Freelance • Engineering • Collaboration

Let's build something exceptional.

Need a modern website, a full-stack web application, high-throughput backend APIs, or custom automation pipelines? I'm available for freelance development, contract builds, and engineering roles.

🌐 Need a Website 📱 Need an App ⚡ Need Automation 🤖 AI & Local LLMs 🛠️ Backend APIs 💬 Discord Bots